noreenblanluet's picture

Just read this article: How we got Glasgow playing in the streets again

"People still love to play on the street – but sometimes it takes careful design to get them started, as we found out while creating Scotch Hoppers for the Glasgow 2014 Games."

Some interesting thoughts from the game designer, particularly about permission (especially creating permission to speak for itself when there are no facilitators present) and appearance (make a game that doesn't look like it is designed for children, which could put off adults.

Link to the article on the Design Council website:

Videos and more details about the game itself, Scotch Hoppers:

Alison John's picture

This year we have some fantastic games for you to come and play. We have scoured the world for the best in street games and computer assisted games. All games are free apart from our headline game.

A game that tests your speed, wits and cunning. You've been sent by the Big Boss, Bad-Ass Billy Ball-Breaker, to pick up a special shipment; you've got to smuggle as many packages as you can through Cardiff bay. But you've got competition; other gangs, bent coppers and a host of crooked characters want a cut too. You'll have to out-wit, out-run and doublecross them to get your way back to base. There are a lot of dirty dealers out there; you've got one hour to do the right thing…
Please note this game is played across multiple locations in Cardiff Bay.

GAME DESIGNERS: Brent Morgan & Stephen Donnelly
TICKETS: £5.00 available from WMC -


noreenblanluet's picture

Just logging two thoughts here for the record...
UnLtd ( funding may be right for the next PlayARK games event - contact is Gareth Bickerton and he's lovely.
Games in the Rain - seeing as we have so very much of it. Can we have outdoors games specifically devised for a rainy day? Making use of the rain - and making people look forward to a wet day.

N x

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